It ain't much at this point, but this is the general direction I was thinking for the forest caves
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About: Pastywhite
Recent Posts by Pastywhite
New Stuff
New Image Effects!
Messing around real quick with some different image effects that we could use. For this I was messing around with Unsharp Mask,
Bloom and Sun Shafts. Neat stuff! And we can have it so if we want to do these sorts of effects, we can toggle them on or off so people with not as powerful pcs and
disable the effects to speed up frame rate.
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New Texturing Technique Working.
AAAAAAND now I have the textures working on the new objects! It wasn't quite working correctly (although it looked like it with the test terrain)
but its working correctly now and it bases the angle off the normal map instead of the geometry, meaning it has much more visual detail between the blending.
AND, you can swap the layered texture out for something like, say, snow and you have a snow based world instead of moss.
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Sculpted a new rock! And an example of how 1 rock can look like many! This is only 1 rock duplicated and rotated 11 times. Polycount is about as much as 2 characters (which is good!) Also, I tried to make this archway rock structure that you had in one of your concepts. Kinda didn’t end up looking too much like the original. Might do another stab at this so it matches the reference a little better.
Recent Comments by Pastywhite
- 10/17/2013 on Character Sketch