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New Texturing Technique Working.

AAAAAAND now I have the textures working on the new objects! It wasn’t quite working correctly (although it looked like it with the test terrain)
but its working correctly now and it bases the angle off the normal map instead of the geometry, meaning it has much more visual detail between the blending.
AND, you can swap the layered texture out for something like, say, snow and you have a snow based world instead of moss.

May 5 - 2013

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