Got animation blending working correctly. W00t! Basically this will allow us to have a “running” animation but have it change slightly depending on what weapon we have equipped. This is important because since we are streaming the game, we need to cut down on how much data we have. By using blending I only have to make 1 running animation and then only have variations for what the arms are doing instead of completely new run animations for each weapon that you can hold.