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Lobby / Mission Setup

Starting to flesh out the Lobby / Mission system. Going to need a little reworking, but its starting to come along.I’ve reconfigured the existing lobbies, so there’s “LobbyA”, which is the lobby with the blue box to jump off of and is the same except there is only a door in the front and to the right. “LobbyB” (the red lobby) is now gone. When you go through the first door you now go to the new ”LobbyB” which is really the old “LobbyD”, with the vertex lighting.

In this room I am enabling combat controls, so you can go in there to test attacks out for now. LobbyA disables combat controls, since its a lobby. LobbyB will also disable combat controls, but for now I left it in to test it.

If you go through the second doorway (which before took you to “LobbyC” – the blue lobby), this will now show the mission counter, where you can either join people who are already on a mission, or start your own. This is the part that I am working on now.

All in all, its about half way done, so once its in a working state we can test it out.

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