Party Leader!

Implementing “Party Leader” for the missions. Party leader will be the one who initially creates a mission, and they have leader rights for the mission, like kicking people out and whatnot. Also they will be able to switch Party Leader title to whoever they choose. They will also be the ones responsible for controlling the monster AI, and the person that other people send attack updates to.So I have it now where upon mission creation, person who creates the mission is the party leader. If the party leader leaves the mission, then it will randomly pick a new person to be the party leader. I’m going to mock up an interface so the party leader can pick someone else to be the leader, and then I think that system will be good to go.

We have to figure out the party leader stuff first, cause we have to know who is controlling the monsters. Yeah, monster coding is next!

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