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Finishing up Party Leader

Think I have the party leader system setup pretty good now. The game will display text in the upper right corner of the screen when you are on a mission and say who the current party leader is. If a user leaves the mission or gets disconnected, then the server will randomly pick a new user to be party leader.

Got stuck trying to implement it when the user gets disconnected, because under the hood the two events are very different. Turns out the SmartFox peeps ‘forgot’ to put one very important command into their documentation so it took hours to figure out. It’s all good now though.

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