Blog

Vertex Lighting!

Got vertex lighting exported from Maya to Unity correctly and showing up in game. Had to write custom vertex shader, but works great! What does this mean? It means we can bake really nice lighting into our models and have shadowing and have it run as fast if not FASTER then the current method of lighting (since the lighting is baked and doesnt need to be recalculated) :D

No Comments Yet.

leave a comment


− 2 = one