MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

MERIDIAN CORE ONLINE

Meridian Core Online is a browser based MMORPG with a heavy emphasis on fighting and combat.

Blog

Vertex Lighting!

Got vertex lighting exported from Maya to Unity correctly and showing up in game. Had to write custom vertex shader, but works great! What does this mean? It means we can bake really nice lighting into our models and have shadowing and have it run as fast if not FASTER then the current method of lighting (since the lighting is baked and doesnt need to be recalculated) :D
...

Forest Cave Concept

Don't ask me why this is taking so long. I'm not finished yet, but I figured I'd upload it just so you could see how it's turning out so far. I image the large mushrooms being larger than a full character. Maybe 1.5 x the size.
Forest Cave With Mushrooms
...

Code cleanup

WOO HOO! Ok so not only did I get rid of that stupid bug when entering a room, but I made the way it handles remote players better / faster / cleaner / smarter / less code. SOOOOO now i've pretty much revamped every area of the game. W00t! Now to check out the player movement and make sure its good to go, then its off to making customized characters.
...

Custom Editor Objects

A behind the scenes look at some editor work I have been doing. Custom editor objects that take advantage of Unity's prefab system, making it easier / faster to setup levels for play.
229464_212692848748635_4454975_n229903_212693568748563_8081136_n  ...